REVIEW · TORONTO
An Exciting Scavenger Hunt: The Wonders of Old Toronto
Book on Viator →Operated by Let's Roam · Bookable on Viator
Old Toronto turns up the fun fast. This self-guided phone hunt guides you past classic spots like Berczy Park and St. Lawrence Market, using photo challenges and city clues instead of paper worksheets. I like that it keeps you moving at your own pace while still giving a clear structure, and I also like the built-in group roles (Braniac, Photographer, Mapper) that make everyone contribute. One catch: if the ticket/app experience doesn’t cooperate, you may lose time before you get it sorted.
You’re basically sight-seeing with a mission. Expect a loop in the City Hall / Old Ontario area, with landmarks such as St. Lawrence Hall, St. James Cathedral, Courthouse Square, Hockey Hall of Fame, and Union Station worked into the hunt. The main drawback is that you’ll need a fully charged phone and comfort walking for about two hours, since there’s no tour guide and the app does the heavy lifting.
In This Review
- Quick hits before you go
- Old Toronto is the right setting for a phone scavenger hunt
- Getting started at 157 King St E (and why timing matters)
- The app experience (maps, riddles, leaderboards, and roles)
- Stop 1: Berczy Park clues in an easy starting pocket
- Stop 2: St. Lawrence Market with the scent-and-signal factor
- Stop 3: Hockey Hall of Fame and role-based photo energy
- Stop 4: Toronto Union (Union Station area) and finishing strong
- Price and value: what $12.31 buys (and what it doesn’t)
- The biggest risks: phone battery and app access
- Weather, walking, and comfort tips that actually help
- Who this scavenger hunt is perfect for
- Should you book The Wonders of Old Toronto?
- FAQ
- How long does the scavenger hunt take?
- Where does the hunt start and end?
- Is there a tour guide?
- What do I need to bring?
- Which stops are included?
- Are food and drinks included?
- Is there a minimum age requirement?
- Can I start at any time?
- What is the cancellation policy?
Quick hits before you go

- Phone-led navigation: maps, riddles, and photo prompts live in the app, so you can skip paper.
- Roles keep groups engaged: Braniac, Photographer, or Mapper helps each person take a turn.
- Photo challenges + digital copies: you finish with saved photos from your run.
- Worth doing more than once: you’ll learn places you can revisit later on your own.
- No attraction fees included: you still may need to plan around entry costs for stops like Hockey Hall of Fame.
Old Toronto is the right setting for a phone scavenger hunt

Toronto’s City Hall / Old Ontario area has the ingredients you want for this kind of game. You get dense foot traffic, lots of historic-looking architecture close together, and enough famous landmarks that the clues feel grounded. And because it’s self-guided, you’re not stuck waiting for a group or rushing through photo ops.
What makes this hunt work well is the way it turns ordinary streets into a set of prompts. Instead of just looking around, you’re searching, scanning, photographing, and answering. That changes how fast you notice details, even if you’ve walked Toronto before.
And yes, the goal is fun. But there’s also a side benefit: by the end, you’ll know where things are, how they connect, and which stops are worth a second visit without the pressure of completing challenges.
You can also read our reviews of more tours and experiences in Toronto.
Getting started at 157 King St E (and why timing matters)

The hunt starts at 157 King St E, Toronto, ON and ends back at the same meeting point. You can begin whenever you want within the listed daily window (the activity runs 7:00 AM to 10:00 PM). The “private tour” part matters too: it’s only your group doing the scavenger hunt, and the pace is yours.
Before you leave, do one small thing that saves headaches: get your phone to full charge. The hunt uses your device for maps, riddles, and photo challenges. The instructions specifically call out bringing a power bank if you think you’ll need it. In Toronto, walking plus photos plus navigation can drain a battery faster than you expect.
Also, treat the phone app as your guide. There’s no paper backup. If you’re the kind of traveler who likes offline maps and a Plan B, download the app instructions right away after booking and test that everything loads properly.
The app experience (maps, riddles, leaderboards, and roles)

This hunt uses the Let’s Roam App for the core experience: maps, photo challenges, riddles, and leaderboards. It’s designed so you don’t need a guide standing in front of you explaining the route. You follow the prompts, complete tasks, and move to the next stop.
What I like about that approach is the mental shift. You’re not waiting for someone to “tell you what to see.” You’re choosing when to slow down for a clue, when to move on, and when to re-check a prompt if a photo doesn’t come out.
Your group roles add a practical twist. The hunt says each player has an individual role, and each person can pick between Braniac, Photographer, or Mapper for photo challenges. Even if the names don’t explain every mechanic, the concept is clear: spread the workload. One person focuses on the photo task, another on the clue-solving side, another on mapping/route thinking. That keeps the energy up instead of turning the hunt into one-person multitasking.
One more practical note: support is offered by phone, email, or chat. If something goes wrong, you don’t have to guess where to turn. There’s also an email listed as [email protected].
Stop 1: Berczy Park clues in an easy starting pocket

Your first stop is Berczy Park. Starting with a park makes sense for two reasons. First, it’s a simple place to gather your group, get organized, and get your first clue rhythm. Second, it’s open enough that you can take photos without feeling like you’re trapped between walls.
For your hunt, Berczy Park is where you learn how you’ll play: the app gives tasks, you complete them, and then you move on. This matters because your later stops will feel easier if you’re already comfortable with the format early.
The likely best part here is the team vibe. A scavenger hunt at the beginning is when everyone is still fresh and curious. If you’re traveling with friends, cousins, or kids old enough to follow phone prompts, Berczy Park is a good match for breaking the ice.
Possible drawback: parks can be hit-or-miss with weather. If it’s rainy, you’ll still be walking and using your phone, so make sure you’re dressed for the day and protect your screen.
Stop 2: St. Lawrence Market with the scent-and-signal factor

Next up is St. Lawrence Market. Even if you don’t stop for food, the area brings a strong sense of place. The market zone is full of movement, signage, and visual cues that can help your brain stay engaged while you read riddles and check photo prompts.
This stop also works because it’s a natural pause in the middle of a walk-heavy plan. You can slow down, regroup, and decide whether your group wants to stay close to the main flow or spread out within the clue zone.
Important reality check: food and drinks are not included. So if you’re tempted to make this a snack break, plan your budget separately. The hunt is about the game, not a meal ticket.
What you’ll probably enjoy most is how you start noticing details faster. Markets are loud in every sense: visual, auditory, and sensory. When you pair that with phone riddles and photo challenges, it feels like you’re studying the place, not just passing through it.
Stop 3: Hockey Hall of Fame and role-based photo energy
The hunt includes Hockey Hall of Fame. This is where you get the “big name” moment. Even if you’ve never been inside, it’s the kind of landmark that carries instant recognition. That helps because scavenger hunts are easier when the surroundings don’t feel unfamiliar.
Your group roles can make this stop especially fun. If someone in your team is the Photographer, they’ll likely own the camera tasks here. If someone is the Braniac or Mapper role, they’ll keep the clue-solving side moving so the group doesn’t stall.
One key planning item: attraction fees are not included. That doesn’t mean you’ll be locked outside. It means you should assume entry costs might be on you if your path includes time inside the attraction. If you want to prioritize the museum experience, factor that in before you start.
Also, go in with a flexible mindset. This type of hunt can take you through areas in a specific order. If you’re used to wandering freely once you reach a famous spot, remember that the app is steering your schedule.
Stop 4: Toronto Union (Union Station area) and finishing strong
The last stop listed is Toronto Union. In practice, that points you toward the Union Station area, where transit energy and landmark architecture create a strong finish line.
Finishing near a major hub has a practical advantage: it’s easy to transition to dinner, a train ride, or another walking plan right after the hunt. And because the start and end both anchor at the same meeting point, the hunt is designed to bring you back to where you can easily reset.
This ending segment is also when your group will be most “in sync.” By now, you’ve already done the hardest part: learning how to follow the app prompts without a guide. Now the tasks feel more like a game you’re already good at.
If you want a better ending photo, keep your phone handy for the final photo challenges. Battery levels are usually the most stressful at this stage, so your earlier power-bank decision pays off.
Price and value: what $12.31 buys (and what it doesn’t)

At $12.31 per person, the hunt is priced like an activity rather than a full-service guided tour. You’re paying for the app experience, the role structure, and the digital photo deliverables—not for a live guide, transport, or included admission fees.
Here’s what you do get, in plain terms:
- Access to the app for maps, riddles, photo challenges, and leaderboards
- Individual roles for each player
- Digital copies of your hunt photos
- Phone/email/chat support
- Taxes and fees included in the listing price
Here’s what you shouldn’t expect:
- Private transport
- Attraction fees
- Food and drinks
- A tour guide
So the value question comes down to your travel style. If you like structured walking, phone-based games, and splitting roles so your group stays involved, this price can feel like a bargain. If you hate phone navigation, need a guide to keep you on track, or rely on attractions being included, you may feel it’s overpriced for what you actually get.
The biggest risks: phone battery and app access
The hunt is tech-dependent. That’s not a criticism, it’s just the reality of how it runs. The instructions are direct: your smartphone should be fully charged, and you should bring a power bank if you need one.
There’s also an app reliability risk. One experience described an issue where the ticket would not enter correctly in the app, leading to about 25 minutes on the phone with customer service and an inability to get a refund. That doesn’t mean every booking fails, but it does mean you should plan for the possibility that you may need help if something doesn’t scan or load right.
My practical advice: arrive at the start point with enough time to fix a problem. Don’t start the moment you’re rushing out for another reservation.
And if you do need support, know that options include phone, email, and chat, plus the email [email protected] mentioned in support responses.
Weather, walking, and comfort tips that actually help
The activity recommends checking the weather forecast and dressing appropriately, plus wearing comfortable shoes. It also notes a moderate physical fitness level. Since you’ll be moving between stops and using your phone outdoors, treat this like a walk-first activity.
If it’s cold, keep your hands warm. Touchscreens on winter days can act weird, and photo challenges often require quick taps. If it’s hot, pace yourself and hydrate on your own schedule, since food and drinks aren’t included.
And keep your group organized:
- Assign roles early so nobody is waiting for a decision
- Keep one phone in the middle of the group only if your battery stays healthy
- Make sure everyone understands that the app is the instructions
Who this scavenger hunt is perfect for
This hunt fits best if you want a fun way to see Old Toronto without signing up for a traditional guided tour.
It’s a great match for:
- Friends or family groups who like working together
- Visitors who want to learn where key landmarks are located fast
- People who enjoy photo tasks and puzzle-style clues
- First-time Toronto visitors who want a walkable, landmark-focused route
It might feel less perfect if:
- You hate using your phone for navigation and tasks
- Your group includes someone who struggles with tech prompts
- You expect attraction entry fees to be included
- You want a live guide to explain the story behind every stop
Should you book The Wonders of Old Toronto?
If your idea of a good Toronto day is walking, solving small challenges, and coming away with photos plus a mental map of where everything is, I’d say book it. The price is low enough that you can justify it as a playful way to see the City Hall / Old Ontario area, and the role-based structure helps keep a group from going quiet.
Just go in prepared: charge your phone fully, consider a power bank, and start when you have buffer time in case the app needs attention. Also, decide ahead of time whether you plan to pay any attraction fees at stops like Hockey Hall of Fame, since those aren’t included.
If you want a guided tour with a person behind the facts, this isn’t that. If you want a hands-on scavenger hunt that helps you notice Toronto faster, it’s a solid pick.
FAQ
How long does the scavenger hunt take?
It’s listed as about 2 hours (approx.).
Where does the hunt start and end?
It starts at 157 King St E, Toronto, ON M5C 1G8 and ends back at the meeting point.
Is there a tour guide?
No. It’s self-guided, and the app provides maps, photo challenges, and riddles.
What do I need to bring?
A smartphone is required for the app, and it should be fully charged. The instructions also suggest bringing a power bank if you need one.
Which stops are included?
The listed stops are Berczy Park, St. Lawrence Market, Hockey Hall of Fame, and Toronto Union.
Are food and drinks included?
No. Food and drinks are not included.
Is there a minimum age requirement?
No minimum age is required.
Can I start at any time?
You can start at any time and at your own pace, since it’s self-guided. The listed hours are 7:00 AM to 10:00 PM (Monday through Sunday).
What is the cancellation policy?
This experience is non-refundable and cannot be changed for any reason.







